I am entering a brave new world.
I have been playing serious games, if chess is considered as such, since the age of 4. Games, board games, have been a part of my life as far back as I can remember. Growing up, I was the one who would read the rules and explain how a game works to my brother and all of our friends.
I’d play anything: RPGs, Euros, wargames. Wargames are my favorites; monster wargames being the penultimate. Giant, complex simulations are great fun to me. That said, I have fun playing just about anything.
I’ve always had fun designing games. As a D&D Dungeon Master, I had great fun creating new worlds and situations for the players in my crew. As a wargamer, I had great fun designing house rules and variations for published games. As a software engineer, I had great fun working on algorithms that would allow for playing complex games on the computer.
Now, years later, I am embarking on a project to bring my various designs and involvements to fruition. Brick Mill Games is the culmination of a simple idea: make good games. That’s it. Make games that people will enjoying playing. Whether it’s across a board on a table or across the network on a computer screen, it doesn’t matter.
Make good games.
Bring people together.