Chess player at age 4. Wargame player at age 13. Programmer at age 14. Software engineer by trade. Game designer by passion.

State of the Mill – June 2021

Yeah, it’s been a little quiet outside the mill. Inside, it’s been anything but. That’s on me. As I’ve stated numerous times before, once I get into a zone, or multiple zones simultaneously, I hunker down and posts like these get infrequent. So, the standard excuse list still applies. Day job pressures and side project…

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State of the Mill – 2020

There isn’t much that I can add with regard to 2020 that hasn’t been said to death already across social media and the various airwaves. It’s been challenging to say the least, to use a non-profane word. Its impact on Brick Mill Games was not fatal, but there were quite a few challenges that both…

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Covid-19: What Else?

Like everyone else on the planet, we’ve been affected by the Coronavirus pandemic in one way or another. Nor’easter XXIV, an ASL convention held in southeastern Massachusetts that Paul and I attend to play test TOCS, given its ASL roots, was cancelled. Soldiering on, Paul and I decided to take the previously scheduled days off…

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New Milestones

I have quite a few things to talk about today, after a seemingly long hiatus from writing posts. Frankly, with Nor’easter XXIV around the corner, there’s still a lot of work to do to get our game client up and running. The good news though, is that we keep making progress. JSCanvas One of the…

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Full Speed Ahead

A little news is better than nothing at all. A lack of news implies that a project is dead or dying and nothing is further from the truth with what we’re doing at Brick Mill Games. Metadata Work on creating metadata from the three maps we currently have is progressing slowly, but surely. The Metadata…

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Radio Silence – Maintained

It’s been far too long since my last blog post. To say that things have been busy, both within and outside Brick Mill Games, is an understatement. For this blog post, however, I will stay on topic and only talk about what Paul and I have been working on. Correctness is Key Regular readers (do…

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