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Month: June 2020

Updates from last AttM (Advance to the Moselle) Playtest

Paul Chicoine 10-Jun-2020

We just wrapped up the Agile SCRUM PR (Pull Requests) for the changes made from the last play test of the BtM (Breaching the Moselle) scenario in the AttM (Advance to the Moselle) game module. There is no better way to see if the game system and its rules stand up than to play test…

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Design, TOCS

OMG-N (Operation Market Garden – Nijmegen) game module metadata

Paul Chicoine 10-Jun-2020

Now that we have completed the metadata for the AttM (Advance to the Moselle) TOCS module, we are moving on with the OMG-N module. Based on the work that was done on AttM, this effort ports those concepts into the next game module. Making a game “data driven” is an interesting concept as it allows…

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Design, TOCS

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